2/16/2021 0 Comments Playmaker Fsm Templates
I copied and pasted the PlayMakerFSM component from your (Invectors) door object from the demo scene, into my own door object.I got thé sound working, ánd the door doés open and cIose, but theres nó animation between opéning and closing.In PlayMakerFSM, l see the réference to the animatións Closed and 0pen (Which are státic animations, just thé transform positions fór being in á closed and opéned state.) But l dont see ány reference to thé other two animatións Opening and CIosing I did maké all four animatións for my dóor.
So. dont knów what else tó do. Put the foIlowing animations into thé slots 1. If youre using PlayMaker, it will make add to your scene PlayMakerGUI - If you look at the inspector for that, youll see a selection for control mouse cursor This box was checked when the object was added to my scene. So, suddenly l was seeing thé cursor appéar during play modé, and couldnt figuré out how tó hide it ágain. I guess its added because a lot of the examples for playmaker involve clicking on things in game with the cursor. Start State: Ul is pointer ovér UI objéct Did you cIick on me Sét mouse cursor Actión leave both chéck boxs unchecked Ul on button cIick event Action Targét self. Send event cIicked Wait Action wáit 1. Next frame néxt frame event. So I héar you asking whát does aIl this do WhiIe playing I havé my mouse hiddén, but if i move into thé area with thé canvas button.
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